![]() ![]() Its 2020 Xbox Games Showcase announcement was notorious for a pre-render trailer that dwelled on a zombie deer, seen through a crossbow’s scope. Xbox Games Studio head Matt Booty says State of Decay 3 has really got some cool stuff and is shaping up to be great. Back in September, it was announced that Gears of War developer The Coalition would be helping Undead Labs craft the third game in the State of Decay series. Development on State of Decay 3 seems to be progressing swimmingly. State of Decay 3 still has no official launch date or window. Here Is Why State of Decay 3 Will Be the Best-Looking Game in the Series. According to a news post posted on the official. “If this was what pre-production was like there was no way I was sticking around for full production,” an unidentified developer told Kotaku. Undead Labs Community Manager Sanya Weathers has revealed some new information on State of Decay 2s map size. While Holt relented, the disruption still pushed a lot of Undead Labs veterans out the door, developers said. The developer announced State of Decay 3 with a new trailer shown as part of the Xbox Games Showcase event. Developers “revolted,” according to the report, considering the work and crunch that would be necessary to get the project o such a state. State of Decay 3, according to unnamed sources cited by Kotaku, was supposed to have two more internal demonstrations in the fall of 2021, and Philip Holt, the studio executive brought in as Undead Labs’ chief of staff after Microsoft acquired the studio in 2018, wanted both to include actual gameplay. ![]() ![]() That, said Undead Labs veterans, was followed by a rushed internal demo for Microsoft leadership, that accelerated their feeling of disarray. In fact, reports Kotaku, Undead Labs was pressured into announcing State of Decay 3 at the Xbox Games Showcase in July 2020 well before developers felt the game was ready for it. State of Decay 3 has lingered in pre-production for the past two years, reports Kotaku, while Undead Labs has mutated from a lean and ambitious independent studio into a first-party Xbox developer battling big-time industry problems, such as a toxic workplace, discrimination, and burnout. ![]()
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